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Processing Cars

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Category: Exhibits
Published on Thursday, 14 June 2012 11:12
Written by Super User
Hits: 89
The traffic simulation (red Mini Coopers) began life as an Agent Based Model in Processing. The model works on the basis of cars being assigned random destinations around the grid, which they reach by way of incremental decisions at interviening traffic lights, at which they choose the most direct junction exit. Between junctions the cars simply follow a direction vector they inherit at the previous junction. An additional rule was written to prevent collissions by slowing cars down, although this is of limited efficacy! The data from the model is mapped into 3DS Max in the same way as the 3D airplanes, and used to animate a 3D Warehouse Mini Cooper model (credit to 'Leo'). The final result is effective but contains a number of glitches that send cars through buildings and across water! But the principles are demonstrated.

The Final Output

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Category: Project
Published on Sunday, 17 June 2012 21:49
Written by Super User
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Introduction

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Category: Project
Published on Monday, 11 June 2012 09:36
Written by Admin
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As it becomes ever easier to create information graphics, more and more examples of visualisation work are seen across society. Through the availability of free and low cost data and software the general populus have gained access to the tools required to generate complex and visually appealing data visualisations, utilising both 2- and 3-dimensional perspectives to create static and dynamic visualisations. This report will explore a number of approaches to data visualisation, demonstrating a range of software packages from both the open source and proprietary domain.

This report is designed to complement the final visualisation by answering questions regarding methodologies, data sources and additional techniques which could be raised during the viewing of the video. Sections 2.0 through 4.0 will introduce and discuss the aims and objectives of the project, including our motivations and conceptual framework. Sections 5.0 and 6.0 will introduce the software packages used and their specific roles within each exhibit. The report will conclude with a critical discussion of the project in its completed state and of future development areas.

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